<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Gridwalker Devlog - itch.io</title><link>https://crawlcks.itch.io/gridwalker</link><description>A 3D isometric puzzle game, save spirits trapped in the puzzle island and find the hidden secret.</description><item><guid>https://crawlcks.itch.io/gridwalker/devlog/1497451/hotfix</guid><title>Hotfix</title><link>https://crawlcks.itch.io/gridwalker/devlog/1497451/hotfix</link><pubDate>Thu, 23 Apr 2026 13:15:03 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Fixed some issues...</p>]]></description></item><item><guid>https://crawlcks.itch.io/gridwalker/devlog/1497333/v09</guid><title>v0.9</title><link>https://crawlcks.itch.io/gridwalker/devlog/1497333/v09</link><pubDate>Thu, 23 Apr 2026 09:48:07 GMT</pubDate><category>devlog</category><description><![CDATA[<img src="https://img.itch.zone/aW1nLzI2ODUzMDExLnBuZw==/400x224%23c/A7bawt.png" class="post_image"/><p>Comprehensive update: refined all maps and puzzle designs, completed the ending, and added a mysterious puzzle...</p>]]></description></item><item><guid>https://crawlcks.itch.io/gridwalker/devlog/1353050/v04-update</guid><title>v0.4 Update</title><link>https://crawlcks.itch.io/gridwalker/devlog/1353050/v04-update</link><pubDate>Thu, 05 Feb 2026 21:58:54 GMT</pubDate><category>devlog</category><description><![CDATA[<p>- redesign on the world design. - add 2 new demo levels. - add collectible points. - add sound effects and music. - add shader on specific places (water puzzle, and music puzzle). - add instruction UI...</p>]]></description></item><item><guid>https://crawlcks.itch.io/gridwalker/devlog/1120630/v031-level-and-map-update</guid><title>v0.31 Level and map update</title><link>https://crawlcks.itch.io/gridwalker/devlog/1120630/v031-level-and-map-update</link><pubDate>Fri, 21 Nov 2025 17:56:14 GMT</pubDate><category>devlog</category><description><![CDATA[<img src="https://img.itch.zone/aW1nLzI0MTg1MTQyLnBuZw==/400x224%23c/3kFYQS.png" class="post_image"/><p>Hi guys, in the last few days I reworked on the level and map design of the game, now the levels are no more separated, all levels are in one scene. V0.3 is just a playable test, there is still lots o...</p>]]></description></item></channel></rss>